Wednesday, December 1, 2010
Haunted House
Labels:Jonathan, Viejou, Dominance war, 3D
3D,
environment,
ghost,
Haunted house,
jonathan,
jonathan viejou,
spooky
Friday, July 9, 2010
Back to Characters (Sort of)
It's been a little while, but at last I have something new to show. I got engaged to the love of my life a few weeks ago, so I haven't had much time to work. Here is something a little different for you. This lil' beauty is 7,300 triangles and would make a great house pet. She does not do well with kids however...
I can't take credit for the concept, as I found it in a random google search, so if anyone knows who designed this please drop me a line so I can give them credit. ( jonny_vee123@hotmail.com)
I can't take credit for the concept, as I found it in a random google search, so if anyone knows who designed this please drop me a line so I can give them credit. ( jonny_vee123@hotmail.com)
Labels:Jonathan, Viejou, Dominance war, 3D
3D,
dino,
dinosaur,
game character,
jonathan viejou,
monster,
prehistoric,
scary
Saturday, April 10, 2010
Its riding season
Its motorbike season, so to celebrate I made an old school Harley Davidson. Work time on its about 6.5-8 hours.
Labels:Jonathan, Viejou, Dominance war, 3D
3D,
diverge creations,
Harley Davidson,
high poly,
high res,
motorbike,
motorcycle
Friday, March 12, 2010
Welcom to the gun show!
This is a futuristic assault rifle that I modelled. The design is by Jim Svanberg (http://www.jimsvanberg.se/).
Here is the high poly version, modelled in a little over a day:
Here is the final game resolution version. It is 1,745 triangles, with a 512*512 texture:
Lastly, here are the textures that I made. Textures were baked and painted in about eight hours.
Here is the high poly version, modelled in a little over a day:
Here is the final game resolution version. It is 1,745 triangles, with a 512*512 texture:
Lastly, here are the textures that I made. Textures were baked and painted in about eight hours.
Labels:Jonathan, Viejou, Dominance war, 3D
assault,
battle,
futureistic,
game,
gun,
high,
Jim Svanberg,
res,
Rifle,
textures
Thursday, March 11, 2010
Freds Fat Fiend
Here is my latest monstrosity; Freds Fat Fiend. Trust me, you dont want to eat here. The entire scene is 6,788 triangles.
Labels:Jonathan, Viejou, Dominance war, 3D
3D,
big,
bobs big boy,
burger,
diverge creations,
fast food,
fat,
fiend,
freds,
freds fat fiend,
restaurant
Thursday, February 18, 2010
The Trucking Gas Hole
Labels:Jonathan, Viejou, Dominance war, 3D
3D,
art,
building,
cg,
diverge creations,
enviroment,
gas hole,
good,
great,
jonathan,
nice,
softimage,
video games,
Viejou,
xsi
Monday, January 25, 2010
A Dirty Dumpster
I reworked my Dumpster from my Asian Market building, giving it its own texture sheet, and here is what I came up with. It took me a little under an hour and a half to re texture and re bake the maps.
Monday, January 18, 2010
Its been too long!
I know its been a long time, so here is a pretty unexciting post of a barn I made over the last day or two, along with some basic props to go with it:
The barn is 653 Triangles and has a 1024*1024 Diffuse, Specular and normal map. There is a seperate 512*512 texture sheet for each map for the doors and the shutters.
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